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Rules and Regulations

29. June 2009

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  ((Smash Bros. Brawl Rules)) Format: 1vs1 Double Elimination: Stock: 3 Time limit: 8 Items: None Winner of best 2 out of 3 advances to the Grand Finals being best out of 5 Note: (If time does expire, the winner will be determined by first stock, then percentage. In the event both are tied Sudden Death will be played out.) (Stages) Random: Smashville Final Destination Battlefield Yoshi Story Pokemon Stadium 1(Melee) Counterpick: Luigi Mansion Frigate Orpheon Battleship Halberd Delfino Plaza Lyat Cruise Jungle Japes Castle Siege Green Hill Zone (Banned Stages) Mushroomy Kingdom Mario Circuit Bridge of Eldin Rumble Falls Norfair Pokemon Stadium 2 Port Town Wario Ware Distant Planet New Pork City The Summit Pictochat Shadow Moses Island Donkey Kong Arcade Spear Pillar Mario Bros. Flat Zone 2 Electroplankton Great Sea Rainbow Cruise (Banned) •No stalling (via ledge or otherwise). Any infinite chain grabs must be ended after 300% has been reached as to prevent excessive stalling. Avoiding a reachable position of combat to purposely run the timer is stalling. •Standing infinites are banned only when used to stall. •No player/team may counterpick a stage you have already won on earlier in the current set. •In the event of a dispute, controller ports, colors, and stage strike selection order will be determined by Rock-Paper-Scissors. •Your controller, settings, and name tag are your responsibility prior to the start of the match. Always check you are using the correct settings and everything is working BEFORE a match is played. If a match is to be restarted due to controller functions or incorrect settings, it must be agreed upon by both parties. •Any action that can prevent an in progress game from continuing (i.e., freezing, disappearing characters, game reset, touching the equipment, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and will be held responsible for triggering one of these effects or any conduct preventing the match from finishing. •Metaknight’s Infinite Cape glitch is banned. •If a player successfully ends the match with either Bowser or Ganondorf’s over B attack by suicide, then the player who initiated the move wins. If a player ends the match by swallowing with King DeDeDe or Kirby, and it counts as a tie the player whom initiated the swallowing wins. Unless the character breaks out prior to death and is shown winning the match. In which case, that stands as the correct result.     ((Smash Bros. Melee Rules)) Format: 1vs1 Double Elimination: -4 Stock -7 Minute Time Limit -Items will be set to “OFF” -For any given tournament set, each Player will be given the option to ban 1 Neutral or Counterpick stage from being played upon. -All sets with the exception of winner’s finals, loser’s finals, and the championship are best of 3 matches, with the aforementioned Finals sets being best 3/5 games. -In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors -No player may choose a stage they have already won on in that set unless agreed upon by both players. -If the timer runs out, the victor is determined first by stock and then by percentage. In the event of a tie, a 1-stock sudden death tiebreaker will be played out. -The Ice Climber Freeze Glitch is banned -Jigglypuff’s rising pound stall is banned -Peach’s bomber stall beneath levels where she is unreachable is banned (example: FoD) -WOBBLING’s legality is still under discussion and debate. We will be accepting and providing a medium for feedback from the community whether this should be allowed or not, so please do not discuss it in this particular thread. Set format (In Order of Procedure): 1. Opponents choose their characters for the first match * 2. 1st Stage will be [...]

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